Ajudar Os outros perceber as vantagens da Phantom Abyss Speedrun



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Phantom Abyss is a massive asynchronous multiplayer game that casts players into procedurally generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them.

But there’s already a great foundation here – a stellar sense of movement and moment-to-moment gameplay worth getting excited about. We look forward to seeing how the game will continue to develop and further encourage long-term spelunking.

プラスマイナス岩橋良昌に何が…深夜の「X」連投でパワハラ告発→一夜で全削除のナゾ

Quick Whip decreases the time it takes for your whip to crack or connect with a platform, but does NOT reduce the cooldown of your grapple.

Phantom Abyss is a trek into a lost and trap-filled temple that constantly has you on your toes. Each room is filled with several ways to die, or at least take a good amount of damage, and the constant pressure from the guardian means you have to think while moving. While there's something to be said for tearing through the level at top speed, the rooms are frequently interesting enough that it would be nice to stop and look around for a minute without being pushed forward.

Your character has a finite number of hearts that dwindle with every hit you take. Run out of hearts, your character will die, and your run will end. Another player may pick up your essence for a boost.

You need to escape the temple, and the only way to do that is by completing Altec’s challenges and retrieving sacred idols buried in the bowels of the temple. Completing his challenges also slowly but surely breaks the bastard’s chains, inching him closer to the freedom he desires but probably should not have.

Is there in the later course a whip with speed thrust, or how is that explained? I don't want to shout Speedhack, but it sounds very strange.

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Phantom Abyss is a massive Phantom Abyss Speedrun asynchronous multiplayer game that casts players into procedurally-generated temples and tasks them with retrieving the sacred relics hidden within deadly chambers. Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them. Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again... The cleverest players will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom. Asynchronous Multiplayer Explore the perilous halls and colossal rooms of each temple alongside the phantoms of fallen players that came before you.

The more successful runs you put in, the more of the Adventure Mode’s four core currencies you unlock — one from each major zone — which can be spent on permanent upgrades, like extra health or a stronger whip crack. The more of these you unlock, the more powerful your adventurer becomes and the better equipped you are to handle anything a given temple throws at you.

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